Hey, I'm

Neal OHara

I have 30 years of art experience creating video and
pc games for entertainment and training development.

AWARDS • The International Meeting for Simulation in Healthcare (IMSH) 2015 Serious Games and Virtual Environments Best of Show Award for USC Standard presented by The Society for Simulation in Healthcare developed • Gold in the Healthcare section of the 2016 International Serious Play Awards Aflac Trivia

AWARDS • The International Meeting for Simulation in Healthcare (IMSH) 2015 Serious Games and Virtual Environments Best of Show Award for USC Standard presented by The Society for Simulation in Healthcare developed • Gold in the Healthcare section of the 2016 International Serious Play Awards Aflac Trivia

Specialties • Video and Serious Game Development • Project Management • Art Direction • 3D Character & Environment Modeling • 3D Models and Texture • Concept Art • Animation • Teacher 3D modeling and animation

• Potawatomi Training - Full Time employee Building 3D models and animating 3D movies for training in the armed services 2022 - 2023

• Pima Community College Adjunct faculty teaching computer modeling and animation Maya 2019

• Southwest University of Visual Arts – Adjunct faculty taught computer modeling and animation Maya and Z brush years 2017- 2018

Oxide Games - Work for Hire Freelance building asset for the new Civilization MMO game

• Bruno Paris - Work for Hire 3D product designer

• FUNDO Games – Designer Producer Artist Production – Independent Startup Company Game description - history & geography education sim. Independent Art Director & Production, 3D artist , animator January 2016 – Present

• Breakaway LTD August 2004 – January 2016 Senior Art Director, Team Management, 3D Modeling, Texturing, Lead Animator, Character Creator, Environment Artist, UI designer, Concept Art. Government, education and entertainment games.

• Vision Video Games (formerly Gentle Revolution Software) February 2002 – August 2004 Senior Artist, Lead Animator, Character Creator, 3D Modeling, Concept Art Collaborative International Space Station Simulation Game (NASA and SONY)

• Midway Home Entertainment June 1999 – October 2001 Senior 3D Artist, 3D Modeling, Environment Artist, Texturing, Animation, Concept Art

• SONY 989 Studios April 1994 – June 1999 Senior 3D Artist, 3D Modeling, Texturing, Animation, Concept Art

Software Expertise

Maya 3D software
3DS Studio Max
Z Brush
Photoshop
Aftereffects
Substance Painter

Get in touch!